This review was originally published on Digital Trends Español by Raúl Estrada and translated into English. Within the first few hours of Far Cry 6, there’s a moment that sets the tone of the game in terms of narrative and playability: A mission in which the goal is to destroy a tobacco plantation. In general, the task is simple: Set fire to the growing areas and destroy tanks with chemicals, while facing waves of enemies that arrive steadily until the destruction meter is filled. This mission design is a classic in Ubisoft games. However, in Far Cry 6, the striking detail is that, while the plantation is burning, a Caribbean and Spanish version of the song Bella Ciao plays in the background. This changes the rhythm and even adds more instruments as the chaos unleashes. Without music, the mission would be like any other. With the melody, it becomes a great moment in the game’s campaign. Far Cry 6 is no stranger to the Ubisoft formula present in all of its open-world games. But to its c...
Great mission design and mechanics; Remarkable setting; Less formulaic than previous Ubisoft games; Strong socio-political themes;
Imperfect Spanish;