It's surprising that developers are still finding ways to screw up World War II real-time strategy games. Games like the fantastic Company of Heroes should be the rule by this point, not the exception, seeing as developers have stacks of games to pick apart to see what works and what doesn't.
Intense combat with loads of enemies; Detailed visuals
Awkward; unresponsive control scheme; Artificial intelligence interferes with movement orders; Linear mission design; Some annoying language translation problems